Posts in iOS

Swift UI – A pragmatical introduction

Reading Time: 4 minutes

It has been a month and a half since SwiftUI came out, and like every year, when Apple announces it’s multiple (overwhelming) updates for developers like me, I promised myself I was going to get ahead of time and learn it right away (yeah just like iOS developers version of New Years Eve resolutions), truth is… I didn’t. So today I took my first dive into it and wanted to make it easier for anyone who still hasn’t had the time to review it, because let’s be honest, at the moment, it is not required in our every day, but it will someday be. As the title states, this comes from my first glance into SwiftUI.

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Where to start on mobile development? – What to choose Android or iOS?

Reading Time: 4 minutes

4 min read

In the previous part of this series we talked about the hardware you need to start developing on mobile platforms. There we mentioned there is an initial stopper for developing on iOS, ‘you need a Mac’. If this isn’t a problem for you and are still wondering which one you should choose, this is what I’m going to talk about on this article.

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